Day 1 Raid Retrospective

Prep

  • Stock up on upgrade modules and infusion fuel
  • Set expectations about time commitment, schedule/breaks, and goals

Approach to Encounters

Damage Focus

Encounters completed by killing/destroying something. Examples would be Taniks (DSC), Atheon (VoG), Rhulk (Vow)

  1. Learn the encounter mechanics (not usually too hard on reprised raids, can be very tricky on new raids (e.g., exhibition on vow)).
  2. Find a strategy that gets you the damage you need
  3. Practice and iterate to get across the finish line
    1. You likely need to optimize your damage setup to the point where it’s a bit painful to clear waves of enemies
    2. Do you need to change your class composition to get the most possible damage?

Mechanical Focus

Encounters completed by executing a process, usually many times. Examples are Exhibition (Vow), Crypt Security (DSC), Descent (DSC). These encounters require surviving, keeping up with waves of enemies, and moving around the map quickly. There’s a lot more flexibility in how to execute on these encounters.

Damage Output

Without recreating Court’s damage buff/debuff stacking spreadsheet, you want at least a global buff and debuff for the fireteam plus. You can only have 1 global buff and 1 global debuff. Generally the highest % will take precedence but debuffs sometimes misbehave so if possible you should only apply 1 debuff.

Global Buffs

20%: Empowering rift, high energy fire

25%: Radiant, Well, Bubble

35%: Lumina, Lucent Blade, Gyrfalcon Hauberk, Boots of the Assembler noble seekers (empowering rift)

40%: 4x Argent Ordnance, Banner Shield

Global Debuffs

15%: Void Weaken, Divinity

20%: Flash Counter (lol)

30%: Tractor Cannon, Hunter Tether supers

Common Combos

Combo
Damage Increase
Math
Damage-Dealing Supers Available
Damage-Dealers Available
Well + Divinity
+63%
1.25*1.3
5
5
Tether + Boots of the Assembler (another warlock with healing rift if needed)
+76%
1.35*1.3
6
6
Empowering Rift + Weaken
+38%
1.2*1.15
6
6

Damage Buffs

Generally all damage buffs like weapon perks, font of might, etc… will stack. Font of might is 25%. Mask of Bakris adds 10% damage to arc weapons or stasis-affected combatants for 10 seconds after a dodge.

Stacking Setups

Combo
Damage Increase
Math
Well + Divinity + Font of Might + Firing Line + Boss Spec
+163%
1.25*1.3*1.25*1.2*1.078
Well + Divinity + Font of Might + Firing Line + Boss Spec + Mask of Bakris
+189%
1.25*1.3*1.25*1.2*1.078*1.1
Boots of the Assembler + Tether + Font of Might + Firing Line + Boss Spec
+184%
1.35*1.3*1.25*1.2*1.078

Value of Divinity

  1. How hard is it to hit a crit? Is it Oryx’s tummy or Taniks’s tiny noggin?
    1. If it’s hard to hit a crit without Divinity then you need Divinity
  2. How much damage could the divinity user contribute? Are there other ways to get the same 30% debuff or at least the 15% debuff?

Warpriest Hypothetical

Most folks can have most shots be a crit on warpriest so this makes for a reasonable example.

Assumptions:

  • Shoot 20 LFR crits @ 60k damage per crit
    • Body LFR shots @ 15k damage per shot
  • 2 hunters spread out tethers to provide 30% debuff for entire damage phase

5 people + Div

20 shots * 60,000 damage * 30% debuff = 7,800,000

6 people

20 shots * 60,000 damage * 30% debuff = 9,360,000

  • 1,560,000 more damage

Crossover

  • If each person misses more than ~ 3 crits then divinity is the better play
  • 1,560,000/78,000/6 = 3.333 (repeating of course)